About

Heyo! I’m a Principal Software Engineer with 10+ years of experience building performant, maintainable, observable, and scalable systems. My work has evolved from product-facing backends (including large-scale online and multiplayer games) to building shared services and platform offerings. I have worked in different fields including streaming, videogames, aerospace, EdTech, and SaaS.

I value simplicity, robustness, testability, clean code, and a pragmatic, product-oriented approach to engineering. With a predilection for Golang and Python as my go-to languages, I’m also familiar with C# and TypeScript, and always curious about new languages and technologies! I believe in collaborative teams driven by openness and mutual trust, and I care about the people behind the systems we build.

Engineering aside, I love cycling, running, gardening and playing videogames big and small.

These are some of the companies and clients I have contributed to:

Vistaprint logo
Xebia logo
TWDC logo
MPG logo
Gearbox logo
2K Games logo
TSR logo
Futrli logo
Collins Aerospace logo
StoryStream logo
Rain Games logo
Deconstructeam logo