• 1991

    And so it begins

    Got my first console, a by that time obsolete Atari 2600.

  • 1994

    Starting the journey

    Reached level 5 in Rare's extreme brawler Battletoads.

  • 2008

    Leveling up

    Started an early career in games as a professional writer.

  • 2011

    Finished my degree in Biology

    Life sciences and environmentalism have always been among my top interests. Not surprisingly I'm passionate about the many amazing intersections between life sciences and technology.

  • 2012


    I managed to gather a bunch of brilliant people to found indie-o-rama, the first web of its kind in Spain exclusively dedicated to approaching independent developers and their games while keeping an eye in their relation with other media and culture.

  • 2012

    Trial by combat

    My first job in video games marketing. It rolled out a chain of successes!

  • 2013

    Teslamancer initiation

    Started working for Rain Games on Teslagrad, the magnetic puzzle platformer for PC and consoles that sold +1.6 million units worldwide.

  • 2013

    Rocking overseas

    We took Teslagrad to PAX Prime 2013, Seattle. An incredible pre-release experience.

  • 2013

    Gathering a community

    Loved RetroMadrid, where we organized a shared booth for indie games

  • 2013

    Coding begins

    My curiosity for coding finally crystallised as I joined and completed several e-learning courses.

  • 2014

    Sharing knowledge

    I try to be permanently learning, and sometimes even teaching. This is the nice people at Jaume I University, Spain.

  • 2014

    On the hóPLAY jury

    I was honoured to be part of the jury of hóPLAY 2014.

  • 2014

    Pushing my own ludography forward

    My first game, Last Call, went live by late 2014; haven't stopped designing and programming games ever since.

  • 2014

    Aspiring globetrotter

    Another Conference at Lusophone University of Humanities and Technologies, Lisbon.

  • 2015

    Moving to the UK!

    Made it to East Sussex and the vibrant community of developers there.

  • 2016

    A new adventure: web development

    Started working as a Javascript Developer and PEG Writer, creating Parsing Expression Grammars and a myriad of web tools. Of course, I continued creating games as a hobby!

  • 2017


    Amazing Kindly Clipper, which had been released for desktops only, is published as a cross-platform open source web app.

  • 2017

    The Python comeback

    Rediscovered Python and started using Django in a large distributed system.

  • 2018


    I'm working as a backend and services developer in .NET again. A new game is on the go too: Revolution Will Be Streamed, a turn-based strategy game.